Advances in Reactive System Synthesis and Temporal Logic

Current Trends in Reactive System Synthesis and Temporal Logic

The field of reactive system synthesis and temporal logic is witnessing significant advancements aimed at addressing the computational challenges associated with state space explosion and satisfiability checking. Innovations in synthesis algorithms are being driven by the introduction of new constraints and refinements, such as window counting constraints and partially adjacent restrictions, which promise to reduce the complexity of automata construction and improve the efficiency of synthesis procedures. These approaches not only refine the specifications but also leverage analysis results from previous iterations to optimize the state space, demonstrating potential for broader application in non-zero-sum settings.

In the realm of temporal logic, particularly in the context of Metric Temporal Logic (MTL) and Timed Propositional Temporal Logic (TPTL), researchers are exploring more expressive yet decidable fragments. The introduction of partially adjacent restrictions in TPTL has led to the development of a new decidable logic that is more expressive than its MTL counterparts, marking a notable step forward in the quest for more powerful yet computationally feasible real-time constraints.

Noteworthy contributions include the development of a novel synthesis approach using window counting constraints, which significantly reduces state space explosion in reactive system synthesis, and the creation of a decidable, more expressive timed logic under partially adjacent restrictions in TPTL.

These advancements collectively push the boundaries of what is computationally feasible in the synthesis and analysis of reactive systems and real-time constraints, offering promising directions for future research and application.

Sources

Towards the Usage of Window Counting Constraints in the Synthesis of Reactive Systems to Reduce State Space Explosion

Openness And Partial Adjacency In One Variable TPTL

A "Symbolic" Representation of Object-Nets (Extended Version)

Decidability Issues for Petri Nets -- a survey

Reachability in One-Dimensional Pushdown Vector Addition Systems is Decidable

Equivalence of Deterministic Weighted Real-time One-Counter Automata

Hybrid Rebeca Revisited

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