Integrated Frameworks for Realistic Human-Scene Interaction and Motion Generation

Current Trends in Human-Scene Interaction and Motion Generation

Recent advancements in the field of human-scene interaction and motion generation have seen significant innovations, particularly in the areas of long-term interaction simulation, realistic clothed human modeling, and scene-aware motion synthesis. The field is moving towards more integrated and context-aware frameworks that leverage large language models and advanced generative techniques to create more natural and physically plausible interactions.

In the realm of long-term human-scene interaction, there is a notable shift towards using large language models to generate detailed narratives and scripts, which are then used to guide realistic animations. This approach not only enhances the complexity of interactions but also allows for greater flexibility and adaptability in script creation.

For realistic clothed human modeling, the focus has been on developing hybrid frameworks that can handle a variety of clothing types, especially those that are loose and pose significant challenges for traditional methods. These new methods employ free-form generation to capture intricate details of clothing, leading to more realistic and visually appealing results.

Scene-aware motion synthesis has also seen a breakthrough with the introduction of frameworks that no longer require paired motion-scene data. These new approaches use diffusion models and implicit policies to generate natural and plausible motions, even in diverse and unpaired scenarios.

Noteworthy papers include one that introduces a novel framework for long-horizon physical plausible human-scene interaction, leveraging LLMs for script planning and a dual-aware policy for motion guidance. Another standout is a method that uses free-form generation to enhance the modeling of challenging clothed humans, achieving state-of-the-art performance in capturing loose clothing details.

Sources

SIMS: Simulating Human-Scene Interactions with Real World Script Planning

Free-form Generation Enhances Challenging Clothed Human Modeling

Diffusion Implicit Policy for Unpaired Scene-aware Motion Synthesis

PEMF-VVTO: Point-Enhanced Video Virtual Try-on via Mask-free Paradigm

D-LORD for Motion Stylization

Modeling Eye Gaze Velocity Trajectories using GANs with Spectral Loss for Enhanced Fidelity

RMD: A Simple Baseline for More General Human Motion Generation via Training-free Retrieval-Augmented Motion Diffuse

PBDyG: Position Based Dynamic Gaussians for Motion-Aware Clothed Human Avatars

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