Advancements in 3D Gaussian Splatting and Applications

The recent developments in the field of 3D Gaussian Splatting (3DGS) and related technologies have shown significant advancements in various applications, including autonomous driving, virtual reality, and novel view synthesis. A common theme across the latest research is the enhancement of 3DGS techniques to address specific challenges such as sparse view reconstruction, dynamic scene synthesis, and the integration of additional data types like LiDAR for improved accuracy and realism. Innovations include the consolidation of Gaussian functions for better surface reconstruction, the use of LiDAR supervision for highway scene reconstruction, and the development of automated labeling systems for large-scale driving scenes. Furthermore, there is a notable trend towards improving the efficiency and quality of 3DGS through novel optimization strategies, such as topology-aware splatting and geometry-texture-aware densification. These advancements not only push the boundaries of what is possible with 3DGS but also open up new avenues for research and application in fields requiring high-fidelity 3D representations.

Noteworthy Papers

  • SolidGS: Introduces a solid kernel function for Gaussian splatting, significantly improving sparse view surface reconstruction.
  • LiHi-GS: Focuses on highway scenes for autonomous driving, leveraging LiDAR supervision for enhanced scene reconstruction.
  • EGSRAL: Enhances 3DGS with automated labeling, improving the applicability of synthesized images in downstream tasks.
  • IRGS: Proposes inter-reflective Gaussian splatting with 2D Gaussian ray tracing for accurate inverse rendering.
  • CoCoGaussian: Enables precise 3D scene representation from defocused images by modeling the Circle of Confusion.
  • Topology-Aware 3D Gaussian Splatting: Incorporates persistent homology for optimized structural integrity in 3DGS.
  • GeoTexDensifier: Introduces a geometry-texture-aware densification strategy for high-quality photorealistic 3DGS.
  • GSemSplat: Generalizes semantic 3D Gaussian splatting from uncalibrated image pairs, enhancing 3D understanding.
  • OLiDM: Generates high-fidelity LiDAR data for autonomous driving, improving object-aware 3D tasks.
  • Balanced 3DGS: Addresses load imbalance in 3DGS training with Gaussian-wise parallelism rendering.
  • CoSurfGS: Proposes a distributed learning framework for large-scale scene reconstruction with 3DGS.
  • GaussianPainter: Introduces a feed-forward approach for painting point clouds into 3D Gaussians with normal guidance.
  • ActiveGS: Combines Gaussian splatting with voxel maps for active scene reconstruction in robotics.
  • RSGaussian: Integrates LiDAR with 3DGS for novel view synthesis in aerial remote sensing.
  • Orient Anything: Estimates object orientation from single images, leveraging rendering of 3D models for training.

Sources

SolidGS: Consolidating Gaussian Surfel Splatting for Sparse-View Surface Reconstruction

LiHi-GS: LiDAR-Supervised Gaussian Splatting for Highway Driving Scene Reconstruction

EGSRAL: An Enhanced 3D Gaussian Splatting based Renderer with Automated Labeling for Large-Scale Driving Scene

AvatarPerfect: User-Assisted 3D Gaussian Splatting Avatar Refinement with Automatic Pose Suggestion

IRGS: Inter-Reflective Gaussian Splatting with 2D Gaussian Ray Tracing

Local analysis of iterative reconstruction from discrete generalized Radon transform data in the plane

CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images

Shape Shifters: Does Body Shape Change the Perception of Small-Scale Crowd Motions?

OmniSplat: Taming Feed-Forward 3D Gaussian Splatting for Omnidirectional Images with Editable Capabilities

Topology-Aware 3D Gaussian Splatting: Leveraging Persistent Homology for Optimized Structural Integrity

GeoTexDensifier: Geometry-Texture-Aware Densification for High-Quality Photorealistic 3D Gaussian Splatting

GSemSplat: Generalizable Semantic 3D Gaussian Splatting from Uncalibrated Image Pairs

OLiDM: Object-aware LiDAR Diffusion Models for Autonomous Driving

Balanced 3DGS: Gaussian-wise Parallelism Rendering with Fine-Grained Tiling

Exploring Dynamic Novel View Synthesis Technologies for Cinematography

CoSurfGS:Collaborative 3D Surface Gaussian Splatting with Distributed Learning for Large Scene Reconstruction

GaussianPainter: Painting Point Cloud into 3D Gaussians with Normal Guidance

ActiveGS: Active Scene Reconstruction using Gaussian Splatting

RSGaussian:3D Gaussian Splatting with LiDAR for Aerial Remote Sensing Novel View Synthesis

Orient Anything: Learning Robust Object Orientation Estimation from Rendering 3D Models

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