Advancements in 3D Avatar Generation and Human Motion Prediction

The recent developments in the field of 3D avatar generation and human motion prediction showcase a significant leap towards achieving higher realism, expressiveness, and efficiency. A common theme across the advancements is the innovative use of synthetic data and deep learning models to overcome the limitations of traditional methods, particularly in terms of data scarcity and the challenge of generalizing to new views and expressions. Techniques such as 3D Gaussian Splatting (3DGS) and latent diffusion models are being refined and adapted to better capture the nuances of human anatomy and motion, leading to more lifelike and diverse outputs. The integration of explicit geometric representations with implicit rendering techniques is proving to be a powerful approach for creating photorealistic avatars from minimal input. Furthermore, the field is moving towards leveraging large-scale synthetic datasets and foundation models to enhance the generalization capabilities of avatar models, enabling them to perform well even with limited real-world data. The development of novel metrics and evaluation methods is also addressing the need for more accurate assessments of model performance, particularly in terms of diversity and realism.

Noteworthy Papers

  • Arc2Avatar: Introduces a method for generating expressive 3D avatars from a single image, utilizing a human face foundation model for guidance and achieving state-of-the-art realism and identity preservation.
  • Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction: Presents SkeletonDiffusion, a model that incorporates a nonisotropic Gaussian diffusion formulation to generate realistic human motion predictions without limb distortion.
  • Synthetic Prior for Few-Shot Drivable Head Avatar Inversion: SynShot leverages a synthetic prior to enable the few-shot inversion of drivable head avatars, significantly improving novel view and expression synthesis with minimal input.
  • RMAvatar: A novel human avatar representation that combines mesh geometry with Gaussian splatting for photorealistic reconstruction from monocular video, featuring a pose-related Gaussian rectification module for enhanced realism.
  • Generating Realistic Synthetic Head Rotation Data for Extended Reality using Deep Learning: Introduces a TimeGAN-based approach for generating realistic head rotation time series, facilitating the development of immersive extended reality experiences.

Sources

Arc2Avatar: Generating Expressive 3D Avatars from a Single Image via ID Guidance

Nonisotropic Gaussian Diffusion for Realistic 3D Human Motion Prediction

Synthetic Prior for Few-Shot Drivable Head Avatar Inversion

RMAvatar: Photorealistic Human Avatar Reconstruction from Monocular Video Based on Rectified Mesh-embedded Gaussians

Generating Realistic Synthetic Head Rotation Data for Extended Reality using Deep Learning

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