Advances in 4D Content Generation and Editing

The field of 4D content generation and editing is rapidly advancing, with a focus on developing innovative methods for creating and manipulating dynamic 3D scenes. Recent research has explored the use of diffusion models, Gaussian feature fields, and feature banks to improve the quality and consistency of generated content. Notably, several papers have proposed training-free approaches for 4D scene generation, motion editing, and omnimatte decomposition, which offer significant advantages in terms of efficiency and generalizability. These advancements have the potential to enable real-time, controllable rendering and editing of complex 3D scenes, and could have a major impact on applications such as computer vision, graphics, and video production. Noteworthy papers include MotionDiff, which proposes a training-free zero-shot diffusion method for interactive motion editing, and OmnimatteZero, which presents a training-free approach for omnimatte decomposition using pre-trained video diffusion models. Feature4X is also notable for its universal framework for extending 2D vision foundation models to the 4D realm.

Sources

MotionDiff: Training-free Zero-shot Interactive Motion Editing via Flow-assisted Multi-view Diffusion

OmnimatteZero: Training-free Real-time Omnimatte with Pre-trained Video Diffusion Models

Feature4X: Bridging Any Monocular Video to 4D Agentic AI with Versatile Gaussian Feature Fields

FB-4D: Spatial-Temporal Coherent Dynamic 3D Content Generation with Feature Banks

Free4D: Tuning-free 4D Scene Generation with Spatial-Temporal Consistency

Can Video Diffusion Model Reconstruct 4D Geometry?

GenFusion: Closing the Loop between Reconstruction and Generation via Videos

Uni4D: Unifying Visual Foundation Models for 4D Modeling from a Single Video

LIM: Large Interpolator Model for Dynamic Reconstruction

Zero4D: Training-Free 4D Video Generation From Single Video Using Off-the-Shelf Video Diffusion Model

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