The field of digital human modeling and simulation is rapidly advancing, with a focus on creating highly realistic and dynamic models of humans and their interactions with the environment. Recent developments have seen significant improvements in the ability to capture complex facial nuances, model loose clothing, and simulate realistic motion and dynamics. The use of neural radiance fields (NeRFs) and 3D Gaussian Splatting (3DGS) has been particularly noteworthy, enabling the creation of highly detailed and realistic digital humans. Notable papers in this area include: Towards Physically Plausible Video Generation via VLM Planning, which proposes a novel framework for generating physically plausible videos. RealityAvatar, which presents an efficient framework for high-fidelity digital human modeling, specifically targeting loosely dressed avatars.